Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)
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- Seller:Textbook_TBS
- Sales Rank:124,064
- Languages:English (Unknown), English (Original Language), English (Published)
- Media:Paperback
- Number Of Items:1
- Edition:2
- Pages:496
- Shipping Weight (lbs):2.2
- Dimensions (in):9.3 x 7.6 x 1
- Publication Date:February 8, 2008
- ISBN:0240809742
- EAN:9780240809748
- ASIN:0240809742
Availability:Usually ships in 1-2 business days
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Synopsis
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. brbrWorkshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design. brbrFeatures:br* A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of Electronic Arts. br* Hands-on exercises demonstrate key concepts, and the design methodologybr* Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneux br
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